An Unreal Engine 5 game made with a 7-person team over seven weeks.
Several small-scale VFX projects developed over the course of the class, which acted as a self-guided exploration of various VFX topics. Created using Unreal Engine 5.
An alien modeled in ZBrush, textured in Substance painter, and rigged and animated in Maya.
An environment and characters made using Maya, ZBrush, Substance Painter, and Unity, showcasing a village of mushroom folk living on a giant tree.
An environment made using Maya, Substance Painter, and UE5, depicting a futuristic mining outpost in the remains of a long-dead species of giants.
A 2D animation where a goblin steals a bag of loot from an archer and must escape with the help of his animal friends. Created in Adobe Animate and Premiere Pro.
A 2d platformer game demo made in Unity featuring environmental puzzles and a dialogue system.
A reel of 2D animation projects created for a course, including my final project short "Scaredy Cat" found at the 0:30 mark. Created using Adobe Animate and edited in After Effects. Backgrounds supplied by professor.
A personal logo made in Adobe Illustrator and animated in After Effects.
A 3D animation detailing a feud between a man and his chair. Animated in 3DS Max and edited in After Effects. 3D Assets supplied by professor for use in class project.