Leaves of Fate
Leaves of Fate is a zany, feel-good 2D platformer with fluid movement and strong narrative themes. Float around your foes with Fenn's leafy dash and toss obstacles aside with Az's forceful strength. Get through to the evil wizards and save the Great Knights of the realm.
Leaves of Fate

Leaves of Fate
January - March 2026

Over the course of several months, I worked with the Project Misfits team as a contractor to create assets for their game Leaves of Fate, a 2D platformer developed over the course of seven weeks.

Tools used: Godot, Adobe Animate

Character Animations: Az
I was the character artist and animator for Az, a companion character in the game. I was responsible for developing the final look of the character based on concept art, and creating her idle and walk animations.
Az Idle
Az Walk
Particle Effects: Death and Respawn
I developed the particle effect animations for the player character's death and respawn.
Fenn Respawn Particles
Fenn Death Particles
Particle Effects: Wind Gain and Drain Zones
I created tileable effects for wind gain and drain zones, areas that enhance or restrict the player character's movement.
Wind Gain
Wind Drain
Misc Particle Effects: Fire and Moveable Platform Highlights
I created two fire effects (hearth and breath) and a highlight effect for moveable platforms.
Moveable Platforms
Fire Effects