"In their journey up the Great Tree, an Acorn Explorer has encountered a mushroom village high above the clouds. Located here is the Shroom Shop, which sells mushrooms and tree sap to travelers on their way up or down the Tree. Hopping between mushrooms and branches, the Explorer can see various sights in the area – the Shroom Shop, several Mushroom Folk houses, the Sap Lake, and the view of the Sea of Clouds that surrounds this layer of the Tree."
Shroom Shop - Artistic Game Development I final project by Daniel Hudon
October 21 2024-December 13 2024
Models were created in Maya and textured in Substance Painter before being brought into Unity. The Acorn Explorer was modeled in ZBrush and rigged in Mixamo, before its skin weights were modified in Maya. Its animations are from the Unity Third Person Controller. The Mushroom Folk were rigged and animated using Maya, with ngSkinTools2 used for smoothing skin weights. Shaders used include the Unity Toon Shader and a Cloud Shader I created with the help of this tutorial. The music, titled Mushroom Village, was created for this project by Hawthorn Wood.